Customization

You can customize the game by editing config.json (production/ test folder) or insert javascript code into intializing code in index.html

config.json

  • General parameters

Name

Type

Default

Description

defaultCategory

Number

0

Index of default category

difficulty

Number

1

Default difficulty: 0 = easy, 1 = medium, 2 = hard

useHelpPanel

boolean

true

Enable or disable help panel

useCreditPanel

boolean

true

Enable or disable credit panel

useBackgroundMusic

boolean

true

Enable or disable background music

moveIteration

array

[40, 200, 1000]

Move iterations for each difficulty level

boardTextures

array

[“wood1.jpg”, …]

List of textures used as game board materials

paddingPatterns

array

[“pad1.png”, …]

Padding pattern for image item

  • String resources for changing text interfaces:

    APP_TITLE, APP_INFO, NEW_GAME, HELP, HELP_TEXT, SETTING, CREDIT, CREDIT_TEXT

  • Level customization

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 "data":{
   "level":{
     "art":[
       {
         "id":1,
         "board":"4x3",
         "path":"data/art_1.jpg"
       },
       {
         "id":2,
         "board":"5x4",
         "path":"data/art_2.jpg"
       },
     ],
     "animal":[
       {
         "id":1,
         "board":"3x3",
         "path":"data/animals_1.jpg"
       },
       {
         "id":2,
         "board":"4x3",
         "path":"data/animals_2.jpg"
       },
       {
         "id":3,
         "board":"3x4",
         "path":"data/animals_3.jpg"
       }
     ]
   }
 }

Javascript

You can also pass an argument object to the game instance to config its behaviour. Inside “index.html” (production folder) :

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 var el = document.querySelector('.rs-sp3d');
 var sp3d = new SlidingPuzzle(el, {
   bevelScale:0.96,
   pieceDepth:22,
   pieceSpecular:0x111111,
   pieceEmissive: 0x0a0a0a,
   pieceColor: 0xffffff,
   boardThickness:20,
   boardDepth:16,
   boardMaxWidth:780,
   boardMaxHeight:780,
   fitFactor:0.96,
   ambientLight:0x333333,
   lightMovingSpeed:2
 });

Name

Type

Default

Description

bevelScale

Number

0.96

Bevel scale applied to each puzzle piece

pieceDepth

Number

22

Depth of each puzzle piece

pieceSpecular

Number

0x111111

Piece specular color

pieceEmissive

Number

0x0a0a0a

Piece emissive color

pieceColor

Number

0xffffff

Piece color

boardThickness

Number

20

Puzzle board thickness

boardDepth

Number

16

Puzzle board depth

boardMaxWidth

Number

780

Maximum width of puzzle board

boardMaxHeight

Number

780

Maximum height of puzzle board

fitFactor

Number

0.96

Fit factor applied to each photo

ambientLight

Number

0x333333

Ambient color of the scene

lightMovingSpeed

Number

2

Light moving speed